Quickstart
Package@consenger/[email protected]
Protocolcompanion.plugin.v1
RuntimeVifu Web iframe
StatusPublic alpha
This guide adds companion integration to a static browser game. The game still runs without Vifu, but companion features become active when the Vifu host initializes the bridge.
Install
bash
npm install @consenger/[email protected]For static games without a bundler, copy the browser bundle from the package:
txt
node_modules/@consenger/companion-sdk/dist/browser/companion-sdk.jsAdd the SDK
html
<script src="./companion-sdk.js"></script>
<script>
const companion = window.Consenger.companion;
</script>Bundled games can import the module:
ts
import { createCompanionSDK } from "@consenger/companion-sdk";
const companion = createCompanionSDK({ transport: "auto" });Register game state
ts
companion.context("question.current", {
description: "Current question shown to the player",
read: () => ({
id: "q-1",
prompt: "Choose the Japanese word for water.",
choices: ["みず", "ねこ", "そら"]
})
});Register a command
ts
companion.command("question.hint", {
title: "Show a hint",
inputSchema: { type: "object", properties: {}, additionalProperties: false },
handler: () => {
showHint();
return { ok: true };
}
});Report observations
ts
companion.observe("answer.wrong", { questionId: "q-1" }, {
context: "question.current"
});Declare the capability
json
{
"name": "water-quest",
"entry": "index.html",
"capabilities": ["companion.plugin.v1"]
}Verify
ts
console.log(companion.status());hostConnected should become true after the game is loaded by Vifu. In a plain local browser tab, it can remain false; the game should still be playable.
