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Runtime Channel

Runtime channel は Vifu game の hosted execution environment を説明します。tool release とは別です。@consenger/vifu@consenger/companion-sdk は build と publish を助け、runtime channel は approved game が Vifu Web と Vifu Mobile (To be released) でどう読み込まれるかを管理します。

backend service

Vifu Cloud

vifu-cloud

Managed backend services for auth, database, companion state, AI, release metadata, and runtime manifests.

チャンネル
public alpha
固定バージョン
companion.plugin.v1
public runtime

Web Runtime

web-runtime

Iframe runtime for approved HTML, Canvas, Phaser, Pixi, Three.js, and Godot web-export games.

チャンネル
public alpha
固定バージョン
companion.plugin.v1
runtime surface

Mobile Runtime (To be released)

mobile-runtime

Native runtime surface for approved browser-compatible games and Godot-powered game modules. To be released.

チャンネル
compatible alpha
固定バージョン
companion.plugin.v1

Tools

Current scope

  • Web Runtime: iframe-hosted browser game 向けの public alpha。
  • Mobile Runtime (To be released): approved browser-compatible game と Godot-powered game module 向けの native loading path。
  • Vifu Cloud: managed auth、database、companion、AI、release metadata、runtime manifest services。
  • Protocol: companion.plugin.v1

game は runtime channel を、loading、isolation、bridge behavior、Vifu が提供する backend services の contract として扱います。