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Runtime Channel

Runtime channel 描述 Vifu game 的 hosted execution environment。它不同于 tool release:@consenger/vifu@consenger/companion-sdk 帮助开发者 build 和 publish,而 runtime channel 管理 approved game 如何被 Vifu Web 和 Vifu Mobile (To be released) 加载。

backend service

Vifu Cloud

vifu-cloud

Managed backend services for auth, database, companion state, AI, release metadata, and runtime manifests.

频道
public alpha
固定版本
companion.plugin.v1
public runtime

Web Runtime

web-runtime

Iframe runtime for approved HTML, Canvas, Phaser, Pixi, Three.js, and Godot web-export games.

频道
public alpha
固定版本
companion.plugin.v1
runtime surface

Mobile Runtime (To be released)

mobile-runtime

Native runtime surface for approved browser-compatible games and Godot-powered game modules. To be released.

频道
compatible alpha
固定版本
companion.plugin.v1

Tools

Current scope

  • Web Runtime: 面向 iframe-hosted browser game 的 public alpha。
  • Mobile Runtime (To be released): 面向 approved browser-compatible game 和 Godot-powered game module 的 native loading path。
  • Vifu Cloud: managed auth、database、companion、AI、release metadata 和 runtime manifest services。
  • Protocol: companion.plugin.v1

game 应把 runtime channel 视为 loading、isolation、bridge behavior,以及 Vifu 提供的 backend services 的 contract。